It is easier to prepare complex geometries in dxf (using a proper CAD tool). Try this lamp geometry. Insert a lamp using the guide line, and set the lamp to HighBayNarrowBeam with 600cd and 450lm.
Running a Radiance Luminance render this time, we get the following *.pic images.
Qn: What is the luminance ratio between the sculpture and the background?
Link to eco file. Note Radiance results not coupled yet.
Check new lighting conditions (Jan 1st 7pm)
Conduct a seperate Radiance illuminance render for the analysis grid and import the results.
Qn: Comment on the illuminance for the various functional activities, what would your strategy for improving the space be?
Radiance comes with a few tools to calculate glare from luminance images. First, we'd like to generate a camera view representative of the entire visual field. Add a 180 degree hemispherical camera 500mm away from the desk, 1200mm from FFL.
Proceed to generate a Radiance Luminance image from this camera.
Ecotect file with 180 degree camera here. No embedded results.
Using command line, use findglare to calculate glare sources (into *.glr file) from the luminance image.
Then use glarendx to calculate UGR or VCP (8.5 and 98% respectively in this case) from the *.glr file.
What happens to the UGR if the intensity of the lamp is doubled?
Updated 19 August 2008, YC Huang.
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